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Subject Area: Algebra I
Grade Level: 9-10
National Mathematics Standards:
National Technology Standards:
Objectives:
CurveBall is an interactive simulation software package that examines the aerodynamics of throwing a big league curve ball. As you change parameters such as speed, rotation on the ball, release point and angle, and atmospheric conditions, the software calculates the side force on the ball and the resulting trajectory. The package was created at the NASA Glenn Research Center.
CurveBall is a Java applet program that executes inside the browser of your computer. It is available on the World Wide Web at http://www.grc.nasa.gov/WWW/K-12/airplane/foil2b.html. You can also download the program to run off-line.
Shown below is a screen shot from the program's controls and displays. You may change the values of the variables by using the slider or the input box on the left of the slider.
To use the slider:
To use the input box:
Simply select the value in the input box, key in the new value, and press Enter or Tab when finished. The button on the slider will move corresponding to the value typed in the box.
To begin the problem, click on Curveball vs. Fastball.
Assessment:
You, or you and your partner(s), will be evaluated on the feasibility or accuracy of your answers.
Evaluation:
You will be able to use FoilSim to complete the activity by producing several graphs to compare the trajectories of curveballs and fastballs.
Submitted by: Dalette Dawson, Brunswick High School, Brunswick, Ohio.
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